Fixed overflow damage on level-up applies to the next tier.White to Blue evo points required increased to 200 (was 150).When I start to take Damage I will activate Shadow Power.Then I cast Hungering Arrow for main Damage, alternating with Strafe to kite the monsters and proc both Bastions of Will Rings.As soon as I see monsters I cast Fan of Knives to gain 40% Armor.I start by manually casting Hungering Arrow to gain my 20 stacks of Momentum.I made this video, for a different reason, of a Greater Rift 80 run. I’m playing a Demon Hunter very similar to yours. In your battle with Malthael, you ran through some of his most deadliest attacks, getting yourself instantly killed. You should always activate Companion at the start of a battle and when it’s off Cooldown. You’re losing out on even more Damage you could be doing since you’re using the Wolf Rune. I never once saw you activate Companion.Shadow Power increases your Life per Hit when you’re mobbed. Shadow Power should only be used when you feel like you’re about to take Damage. That’s why you’re also running out of Discipline. Hungering Arrow is your main Damage dealer and your resource generator. And because Strafe is NOT your main Damage dealer, you’re doing even less Damage than you should. It is also why you’re always running out of Hatred. Because of this, you’re not doing as much Damage as you could be. So, you’re only proc’ing one of the Bastions Rings, but never both. Hungering Arrow is your MAIN DAMAGE DEALER. And even then you only gained 14 stacks, which you immediately let drop off. That means you’re not attacking with Hungering Arrow, except that one time. You only gained Momentum once in the entire run.You don’t seem to understand how this Set and it’s supporting items work.Īfter watching your video and examining your build (in your Armory Profile), this is what I see: Neither the game nor the GoD Set is bugged.
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